Monthly Archives: July 2013
Childhood Gaming Traumas: The ReDeads from “The Legend of Zelda: Ocarina of Time”

By Marshall Garvey Being born in 1989, I wasn’t introduced to the Zelda franchise until the blockbuster release of Ocarina…

The Culprit Effect: When Video Games and Violence Collide Part 2

By Terry Randolph Part 1 of the article can be found here. Feature image graphic courtesy of the New York Times….

Part 2 of my article is delayed a day or two

Hi everyone, I want to apologize, as my part two of “The Culprit Effect” article will be delayed for another day…

Another Take – Rest In Peace Department: The Game Review

By Dom Dalpez Developer: Old School Games    Publisher: Atlus   Rated: T for Teen Platforms: Xbox Live Arcade (Reviewed…

Rest In Peace Department the Game Review

By Christopher Medrano Developer: Old School Games Publisher: Atlus Rated: T for Teen Platforms: Xbox Live Arcade (Reviewed Version), Playstation…

The Culprit Effect: When Video Games and Violence Collide, Part 1

Violence has been hotly debated when it comes to video games. Is there really a correlation? Could it be something…

Recognition of Mortality – The Walking Dead: 400 Days Review

By Terry Randolph and Chris Medrano Developer: Telltale Games   Publisher: Telltale Games  Rated: M for Mature Available: Xbox Live Arcade,…

Deadpool Review

By Chris Medrano Developer: High Moon Studios    Publisher: Activision     Rated: M for Mature Systems: Playstation 3, Xbox 360, PC   MSRP:…

Fighting to Survive: The Last of Us Review

The ultimate swan-song to the PS3 and to fans of the console. By Terry Randolph Developer: Naughty Dog Publisher: Sony…