Alien: Isolation DLC Review – Lost Contact

By Marshall Garvey Welcome to the third installment of my Alien: Isolation DLC review series! Having finished the two packages based on the original 1979 movie, it’s now time to explore the ones that expand the story of the game’s main campaign. First up is Lost Contact, a variation of the game’s Survivor Mode that […]

This Day In Gaming History: April 28th 1980. Game and Watch debut

  By Jake Rushing Exactly 35 years ago on this day, Game and Watch debuted onto retail shelves with it’s first entry of the Game and Watch series called Ball. In this game,  you just control the guy by pressing left and right buttons to move the arms to keep the ball juggling in the […]

Last Token Gaming Movie Review – World 1-1 (2015)

By Marshall Garvey   What do you think of when you hear the term “video game”? Your first thoughts may be of spectacularly rendered, immersive titles you dedicate hours to on blockbuster consoles ranging from Nintendo 64 to the Xbox One and Playstation 4. Likewise, you think of the video game industry as the expensive, […]

Pretty Boy Simulator 2k15 aka Final Fantasy XV – Episode Duscae Demo Review

Publisher: Square Enix Developer: Square Enix Rating: Pending (Demo) Released: March 17, 2015 Systems: Xbox One, Playstation 4 (Reviewed) Genre: JRPG I still remember the excitement I had for Final Fantasy XII after the stinker that was Final Fantasy X-2. With promise of bold, mature storytelling, action-oriented turn based gameplay and a world loved by […]

LTG Weekly News Roundup

Keeping up with all of the news of the gaming world can be an overwhelming task, even for those of us who busy ourselves with writing about it on a regular basis. We at Last Token Gaming share links of interest from time to time on our Facebook and Twitter pages, as well as write […]

Last Token Gaming Interview – Three Flip Studios

By Jake Rushing and Marshall Garvey Last week, Marshall Garvey and Jake Rushing had the privilege of being joined by Three Flip Studios’ Rob Howland, Anthony Prusakowski and Brandon Jones. The developers of the upcoming shooter Armed and Gelatinous, Jake met them at this year’s Game Developers Conference in San Francisco. They sat down with […]

Sacramento Indie Arcade Expo 2015 Reflections

By Marshall Garvey, Jake Rushing and Isaac Smith   A week ago, on Saturday, April 11th, some of the most talented local game devs and many gaming enthusiasts met up at the Sacramento Indie Arcade Gaming Expo. Hosted at the Colonial Cafe on Stockton Blvd., it primarily served as a space for devs to share […]

Super Smash Bros (Wii U.) – Mewtwo Impressions

For fighting games, I usually prefer speed over strength as the focus of my characters. It’s all about the fast, frenetic movement of pinpointing your shots and timing them perfectly. Sure it sacrifices power, but with speed a character can whittle away at the opponent until they’re weak. Once the opponent is weak and vulnerable, […]