Presenting Spielberg Month!

By Marshall Garvey Steven Spielberg is admittedly an odd, yet ultimately fitting, choice to emphasize for a gaming site. His history with video games is complicated, and more often than not, pretty underwhelming. As we all know, the go-to choice for worst game ever made is E.T. for Atari 2600, the hilariously rushed attempt to […]

“Getting Over It” could really be about learning to live with a disability

by Isaac Smith (Disclaimer: I have never suffered from a disability and only know what I have seen, read, and been told by people who do. Please don’t deride me for discussing Getting Over It in this context, though please do educate me if I put forth any misconceptions about it.) Bennett Foddy does not […]

Rage Quit! Games We Gave Up On

By Jake Rushing and Marshall Garvey The rage quit: We’ve all done it. Let’s face it, rage quitting is just a part of gaming, like playing Mario as a kid and EA being a soulless corporate behemoth that makes shitty games. It’s a byproduct of our passion, really. We care so much about the game […]

The Summer of the Platformer

by Isaac Smith   This summer, I was fortunate enough to spend a few hours here and there exploring some games I hadn’t played before. Not as many as I’d like, of course! By and large, I was playing platformers. The lofty platformer is one of my favorite genres, behind sandbox games and RPGs. There have been plenty […]

The Thrill of Beating an Impossible Battle

What is it about an impossible battle or insane boss fight that thrills us? It’s almost masochistic in a way. We fight, we lose. We get up, stretch, grab a Coke and try again. And die. Then we die some more. We start foaming at the mouth, raving and cursing at a computer program for […]