by Terry Randolph and Ryan Goddard Bungie will always have a problem whenever it releases a game; Halo. Every game the studio makes will always draw comparisons to it; from the way guns handle to art style and everything in-between. With Destiny, Bungie is hoping to create something “revolutionary” and “nothing we’ve seen before” (aka […]
Category Archives: Articles
Levels of Hell – Raid on Sullust (“Star Wars: Rogue Squadron”)
By Marshall Garvey Welcome to the first edition of Levels of Hell! In this series, we’ll explore the most infamously difficult and frustrating levels in gaming history. We’re talking about the ones that drive you up the wall even after you finally beat them; the stages that interrupted otherwise seamless playing experiences. Ones that wore […]
Post E3: Our thoughts and hopes for the future of gaming
By the Last Token Gaming Staff Ryan Goddard: E3 has been amazing for me. Normally, I don’t get excited about AAA games as much as I am right now. “Far Cry 4” looks amazing and it has friggin’ elephants as weapon and vehicle. The wing suit flight in the opening gameplay demo showed just how […]
Ready for E3? We are: Here’s what we’re excited to hear about this year
[UPDATE: Unfortunately before we could edit this in time, it was confirmed that Final Fantasy XV and Kingdom Hearts 3 won’t be shown at E3. While certainly a downer it still doesn’t take away from our excitement for the titles.] E3. Is there more that needs to be said about this exciting event? Every year, […]
Favorite Video Game Characters: The Spy – “Team Fortress 2” (2007)
By Marshall Garvey Last year, Terry Randolph and I compiled our lists of our top 20 favorite video game characters. This piece in no way alters that original list, which, much like my top 100 movies list, I would only alter after much deliberation and a good number of “no brainer” additions that I feel would […]
The Sound of Gaming
By Terry Randolph Sound design is the most under-appreciated part of a gaming experience. Yet it’s also one of the most critical components that makes or breaks how good a game can be. How many times have you had a game that gets bogged down by lagging dialogue? Or thrown off by the lag between […]
In the Valley of the Land of “HD” Remakes
Recently, Pokemon Company through Nintendo announced remakes of the games Pokemon Ruby and Sapphire renamed Alpha Ruby and Omega Sapphire. Like many Pokemon fans, I was excited although for a different reason; this was part of the series I had yet to play. With it coming to 3DS (and I’m missing my GameBoy Advance), I […]
The Cutting Room Floor: Should Star Wars EU be Irrelevant?
Within the last few days, various media sources are confirming something that might be disheartening to many fans (including myself) Star Wars Expanded Universe (EU) content is officially non-cannon. What does that mean? The only part of the franchise fans have gotten to enjoy that count as the official story are the six movies […]
The Easy Way Out: Has Modern Gaming become easy?
I despised the Lion King game for one reason only; the second level. Everyone knows the second level, right? The one with the tree platforming (which took me hours to do) that transitioned into riding on the ostrich’s back while dodging the various roots and branches in yourw way to race to the end? That […]
LTG Discussion: GOTY Editions, AC Unity, MGS: Ground Zeroes & FFX/FFX-2 HD
Hey everyone, Since we kinda fell behind a week, we decided to get back on schedule by doing another discussion this week. It’s a bit brief, but we go off talking about Game of the Year Editions, Metal Gear Solid Ground Zeroes, and FFX/X-2 HD Remake. We hope you enjoy! Also, there’s a HUGE SPOILER for […]
