What We’re Playing This Week – February Farewell Edition

By the Last Token Gaming Staff

Well, it’s been a bit since we’ve done one of these! February has been a busy month for Last Token Gaming, as we’ve been cooking up tons of ideas for the site’s future, as well as forthcoming reorganizations for the website’s layout. But we always make sure to have multiple games in progress around the clock, and we’ve got as many goodies as ever right here for you. So let’s dive in!

Marshall Garvey: I’ve been winding down Banjo-Kazooie, with its Hall of Fame Review’s outline all ready to go. I’m still struggling to beat Grunty (a task I never got around to completing as a kid), which I’ve made a requirement to beat the game before wrapping up the HOF piece. But I’ve almost got all of the musical notes (which will double your health meter), so I should have that in the bag soon.

Aside from that, I finally snagged The Evil Within, Bethesda’s hyped take on survival horror from last year, from the same mind that brought us Resident Evil 4 (my number one game of all-time). I’m still early in the game, but so far it’s more in the “enjoyable but far from great” category. There are many moments that are dead-ringer references to RE4, albeit without the taut pacing and innovation. But I love the macabre, trippy aesthetic, and I’m certain I’ll enjoy navigating it. Also in the horror vein, I finally picked up the first season of TellTale Games’ The Walking Dead on Steam. Also still early into that one, but loving it so far. Having to decide what to do and say on the fly, with potentially huge consequences, is a unique challenge. And despite the more comic book design of the characters, it still has that gritty, sun-drenched atmosphere that I absolutely love about the show.

 

Isaac Smith: Well, to start things off, I’m playing a lot of The Binding of Me: Rebirth. I’d played the original a great deal, and thought that Rebirth was a sequel, so I splurged and bought it. After the initial bait-and-switch of discovering that I was actually playing the same game, I loved it! It’s better in so many ways than the original, with the only exception being the music. I love the music from both games, but the original BoI was something truly special.

I’m also playing a hot new idle game called Swarm Simulator that I’m finding pretty interesting. In case you missed the post about idle games I did earlier this week, check it out here!

 

Jake Rushing: Now that I’ve settled in my new apartment, I started playing Kingdom Hearts 2 Final Mix (off KH 2.5 HD Remix) as a way to wind down after work. I have never owned any Kingdom Hearts games until Dream Drop Distance (3DS), so KH2 has been a real treat so far. I’m really enjoying what this game has to offer.

Also, this past weekend I picked up the Fox Amiibo (which I named Rindindin) and trained him. But I realized that he’s not as competent, so I am planning on re-training him through Super Smash Bros. to make him a much more formidable Amiibo fighter. Fox was my go-to fighter every time I played Super Smash Bros. for N64, so I’ve learned some combos that I could teach him.

 

Terry Randolph: Probably by the time this is read, I’m already halfway across the world from where most of us at Last Token Gaming reside. For the next two weeks, I’ll be getting some nice R&R with family over in Singapore. That’s not to say video games won’t be part of that! I’ll be mostly focusing on the handheld games I’ve decided are going to be reviewed for the site this year; Donganranpa, Happy Trigger Havoc (PSVita), Bravely Default (3DS), and potentially Zero’s Escape: Virtue’s Last Reward (PSVita). Otherwise, I have just completed The Order: 1886 (PS4) and gotten my first platinum trophy (it’s easy…I know), and TellTale’s Walking Dead: Season 2 (Xbox One).

 

Michael Mygind: I recently picked up a Neo Geo 161 in 1 multicart for my MVS cabinet, so I’ve been discovering a few titles that I haven’t had the chance to play yet due to rarity/cost such as Kizuna Encounter: Super Tag Battle. It was the very first 2D fighter with a tag system. Matches are quick and end after either teammate is knocked out. I’ve also been trying to work my way through Shatterhand, a Ninja Gaiden-esque platformer on the NES featuring a dude in a vest with a sweet pair of shades that takes down robots with his fists. It’s definitely what you would call a “hidden gem” on the system. Stepping away from retro stuff, I’ve been playing Bioshock Infinite on the xbox 360. I’ve always been drawn to the design of the Bioshock series and their attention to detail, as well as the stellar gameplay.

This week, I’ll be continuing Bioshock Infinite while popping in a random SNK or Capcom fighter here or there.

 

 

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