What We’re Playing This Week – May Flowers Edition

Terry Randolph – Persona 5 (Playstation 4), Mirror’s Edge Catalyst (Xbox One), Overwatch (Playstation 4) So…I totally caved in and bought my Persona 5 as an early birthday gift for myself. A little bit of me is kicking myself in the butt for buying it amidst reminding myself that I am trying to work on […]

Reflections on Mass Effect

by Ben Fitzgerald and Terry Randolph The First Taste Ben I can still remember the first time I played Mass Effect. It was in 2011. The final installment in the trilogy hadn’t been released yet, and it was long enough ago that the cinematic graphics still looked really fresh. I mean, we’re talking five years […]

Mass Effect Doesn’t Need to Be Remastered. Seriously.

If what was trending on Facebook last week is any indication, there are quite a few fans who are upset that the Mass Effect trilogy is not likely to be remastered in the near future. Frankly, I don’t get why that’s a point of irritation. I mean, sure. The first Mass Effect was released back […]

Hall of Fame Review – Planescape: Torment (1999)

by Benjamin Fitzgerald   Developer: Black Isle Publisher: Interplay Release Date: December 12, 1999 Genre: Role-playing Mode: Single-player Rating: T for Teen   ***Before I begin, I would like to send a huge wave of praise to the amazing artists whose representations I have used in this review. They really helped bring a lot of […]

Hall of Fame Review – Baldur’s Gate (1998)

by Benjamin Fitzgerald   Developer: BioWare Publisher: Interplay Release Date: December 21, 1998 Genre: Fantasy, role-playing Mode: Single-player, multi-player Rating: T for Teen   Ah, Baldur’s Gate. Ugh, Baldur’s Gate. I don’t know if I’ve ever played a game that’s so simultaneously rewarding yet antagonizing. I’ve plugged around 100 hours into this game, and as […]

Journey to the Frozen Tundra of Icewind Dale

by Benjamin Fitzgerald   An elven sorceress, a half-orc priest, a roguish dwarf, a half-elf bard and two warrior women walk into a bar. It’s not a joke – it’s the opening of Icewind Dale! BioWare developed the Infinity Engine between 1997 and 1998, and it was employed for the first time in Baldur’s Gate. […]

The Enduring Impact of the Infinity Engine

By Benjamin Fitzgerald Stop for a moment. Breathe it in. Imagine the possibilities. Revel in it. BioWare developed the Infinity Engine for a planned real-time strategy game that never came to fruition. Instead, they re-tooled the engine for isometric role-playing games and released Baldur’s Gate in 1998. Only five games were made with the Infinity […]

1998: The Greatest Year in Gaming History

By Marshall Garvey Being an unabashed history geek, one of my most distinct (re: pathetic) habits is to chronicle the most superlative years of a given field. It’s a habit some might find downright anal and, perhaps, kind of pointless. After all, many believe history is better learned by de-emphasizing year and date memorization. But […]

Destiny Review – A Calling Left Unfulfilled –

By Patrick-James Reyes Destiny Developer: Bungie Publisher: Activision Released: 9-9-14 Platforms: Playstation 3/ Playstation 4/ Xbox 360/ Xbox One MSRP: $59.99 It has been four years since Bungie’s last game. Now at last we arrive at a new frontier of their design in the form of Destiny, but what is it exactly? According to those […]

Deep Space of Expectations – Destiny Initial Impressions

Publisher: Activision    Developer: Activision Platforms: Playstation 4, Playstation 3, Xbox 360, Xbox One   Release Date: September 9, 2014 Genre: MMORPG, FPS  Rated: T for Teen  MSRP: $59.99 Marketing is a dual-edged sword for any game – it either keeps a game from fading into the mass sea of other similar titles, or burns it asunder in […]