Anatomy of a Gamedev: The Programmer

By Isaac Smith When I first started looking into game development, I basically thought that gamedevs were computer scientists gone rogue. (Roguelike pun not intended, but whatever.) Much to my delight and chagrin, it turns out that’s not the case. Sure, you find some CS people roaming around the game development world (most often without […]

Sacramento’s new big thing.

Gaming isn’t really a social activity anymore. Sure, MMO’s are around, online co-op and PvP happens pretty much everywhere on the planet, MOBAs are in their heyday right now, and everyone’s having a good time with their Minecraft server on a regular basis. But I mean, when was the last time you really got together […]