By Marshall Garvey What do you think of when you hear the term “video game”? Your first thoughts may be of spectacularly rendered, immersive titles you dedicate hours to on blockbuster consoles ranging from Nintendo 64 to the Xbox One and Playstation 4. Likewise, you think of the video game industry as the expensive, [...]
Pretty Boy Simulator 2k15 aka Final Fantasy XV – Episode Duscae Demo Review
Publisher: Square Enix Developer: Square Enix Rating: Pending (Demo) Released: March 17, 2015 Systems: Xbox One, Playstation 4 (Reviewed) Genre: JRPG I still remember the excitement I had for Final Fantasy XII after the stinker that was Final Fantasy X-2. With promise of bold, mature storytelling, action-oriented turn based gameplay and a world loved by [...]
LTG Weekly News Roundup
Keeping up with all of the news of the gaming world can be an overwhelming task, even for those of us who busy ourselves with writing about it on a regular basis. We at Last Token Gaming share links of interest from time to time on our Facebook and Twitter pages, as well as write [...]
Last Token Gaming Interview – Three Flip Studios
By Jake Rushing and Marshall Garvey Last week, Marshall Garvey and Jake Rushing had the privilege of being joined by Three Flip Studios' Rob Howland, Anthony Prusakowski and Brandon Jones. The developers of the upcoming shooter Armed and Gelatinous, Jake met them at this year's Game Developers Conference in San Francisco. They sat down with [...]
Sacramento Indie Arcade Expo 2015 Reflections
By Marshall Garvey, Jake Rushing and Isaac Smith A week ago, on Saturday, April 11th, some of the most talented local game devs and many gaming enthusiasts met up at the Sacramento Indie Arcade Gaming Expo. Hosted at the Colonial Cafe on Stockton Blvd., it primarily served as a space for devs to share [...]
Super Smash Bros (Wii U.) – Mewtwo Impressions
For fighting games, I usually prefer speed over strength as the focus of my characters. It’s all about the fast, frenetic movement of pinpointing your shots and timing them perfectly. Sure it sacrifices power, but with speed a character can whittle away at the opponent until they’re weak. Once the opponent is weak and vulnerable, [...]
Hall of Fame Bonus: Banjo-Kazooie (with Marshall and Sean)
By Sean Willis and Marshall Garvey In our first ever Hall of Fame Bonus video, Sean Willis and Marshall Garvey explore and discuss 1998's Banjo-Kazooie, recorded as a companion to Marshall's written Hall of Fame Review. Enjoy!
Gaming in Translation (Part 3/3) – A Suitcase Full of Games
By Michael Mygind This past March, my wife and I were able to make a trip that I’ve wanted to make since I was little: Japan, the land of the rising sun, Nintendo, Sega, SNK and a ton of retro video games for the picking. This final installment of my little Japan recap will be [...]
Gaming in Translation (Part 2/3) – Nerd Culture in Japan
By Michael Mygind This past March, my wife and I were betting odds explained that I’ve wanted to make since I was little: Japan, the land of the rising sun, anime, manga and the video game developers that helped the industry recover from the crash in the early 80's and make it what it is today. While my [...]
URF, URF, URF! – A LoL experience from the eyes of a noob
League of Legends is a game that requires a lot of patience for someone jumping into it, you also need to be up to date on LOL at all times. From understanding the basic terms like “laning”, “top”, “bottom” and “jungling”, to understanding the more complex stuff like “builds”, “types”, “runes and masteries”…there’s a lot [...]
