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  • by Terry Randolph When does linear-storytelling become too constricting? Or an open-world game become too ambitious? A few months ago, I got into a debate with a friend whether or not the Mass Effect trilogy was a success or failure. My friend argued that the trilogy ultimately failed because it did not deliver the promises…


  • by Terry Randolph Business practices take over what used to be a title of creative innovation and exploration. Before jumpstarting the article, I understand that the concept of a “Triple-A” title game continues to morph and change and we advance in gaming hardware. However, for the current trend in gaming, three major factors determine how…