Author: Terry Randolph

  • Part 2 of my article is delayed a day or two

    Hi everyone, I want to apologize, as my part two of “The Culprit Effect” article will be delayed for another day or two. Due to some circumstances and events that have happened (had a lot more work for my job than I anticipated) I was unable to get a draft of the article ready for publish.…

  • The Culprit Effect: When Video Games and Violence Collide, Part 1

    The Culprit Effect: When Video Games and Violence Collide, Part 1

    Violence has been hotly debated when it comes to video games. Is there really a correlation? Could it be something else? Or do we have enough data to prove anything? By Terry Randolph Ah, the beautiful, beautiful marriage of sensationalism and news, something so common that is also a travesty. It is always interesting to…

  • Fighting to Survive: The Last of Us Review

    Fighting to Survive: The Last of Us Review

    The ultimate swan-song to the PS3 and to fans of the console. By Terry Randolph Developer: Naughty Dog Publisher: Sony Computer Entertainment System: Playstation 3 Release Date: June 14, 2013 MSRP: $59.99 Very few games have kept me glued to my seat, playing non-stop into the early hours of the morning only to stop from sheer…

  • Living in a Sandbox World

    Living in a Sandbox World

    by Terry Randolph When does linear-storytelling become too constricting? Or an open-world game become too ambitious? A few months ago, I got into a debate with a friend whether or not the Mass Effect trilogy was a success or failure. My friend argued that the trilogy ultimately failed because it did not deliver the promises…

  • The Illusion of the Triple-A Title

    The Illusion of the Triple-A Title

    by Terry Randolph Business practices take over what used to be a title of creative innovation and exploration. Before jumpstarting the article, I understand that the concept of a “Triple-A” title game continues to morph and change and we advance in gaming hardware. However, for the current trend in gaming, three major factors determine how…