Author: Isaac Smith

  • Games you don’t play…?

    Games you don’t play…?

    Hi, all! I’m not going to talk about why it’s been months since I’ve published a post with LTG. I can complain that life gets in the way all I want, but there are excuses and there are results (and this post is the result of one too many excuses). We’ve got some great new…

  • The Great Disappointment of the FFVII Remake

    The Great Disappointment of the FFVII Remake

    I obviously don’t have to tell you that the Final Fantasy VII Remake announcement was a gigantic disappointment. Yes, Square Enix: you do have a golden goose, and you have been making it poop out eggs since the game came out, pretty much. The first FF to have a PC Port. The first FF to have…

  • The Clone Wars

    The Clone Wars

    (Before I get started: hello, everyone! Sorry it’s been so long since my last rant post. Glad to be back!) I love the term “clone.” It’s so derogatory and dismissive. It’s the video game review equivalent of calling someone an asshat on the internet: “0/10 Just another clone.” But here’s the thing: I enjoy playing…

  • There be some changes made…

    Hey, folks! Short update from Mr. Isaac here. We’re transitioning to a new site format (with many, many more bells and whistles). That’s good news! Hooray! Feel free to celebrate with us. If that were as simple as I made it sound, though, then I probably wouldn’t be writing this. We’ve got a lot of…

  • Hall of Fame Review – Super Metroid (1994)

    Hall of Fame Review – Super Metroid (1994)

    By Isaac Smith Publisher: Nintendo Platforms: Super Nintendo Entertainment System (SNES) Release Date: April 18th, 1994 Mode: Single Player Genre: Metroidvania (no s%*#, Sherlock) I know that Super Metroid came out in 1994, not because I looked it up on Wikipedia, but because that’s the first thing that pops up when you load the game.…

  • Digging into the Newest Indie Sensation: Shovel Knight!

    Intro After Yacht Club Games made their Kickstarter project successful last year, this game finally made its way to Steam over a month ago. Since this game looked so enticing, Isaac and I have decided to grab our shovels and dig into this game and see what this game is truly about. Isaac: Look at…

  • Platformines: 2-D MineCraft clone or awesome indie goodness?

    Ever feel like wading through an insanely fast-paced, enemy/spike/chainsaw/electricity-infested underground world and asking the questions why use EAL for business electricty price comparison? No? What if there were guns? Guns and really cool hairdos (and a gimp mask)? See, I knew you’d warm up to it. Welcome to Platformines, where everything tries to kill you!…

  • Misogyny in Gaming? Big Surprise.

    HOLY DISCLAIMER, BATMAN: This post was written before the Santa Barbara shootings. Due to its lighthearted irreverence, you might find it more offensive now than you would have a week ago. Try to keep an open mind and look at what is being said, not just HOW it’s being said. Feminism’s a thing now, if…

  • Sacramento’s new big thing.

    Gaming isn’t really a social activity anymore. Sure, MMO’s are around, online co-op and PvP happens pretty much everywhere on the planet, MOBAs are in their heyday right now, and everyone’s having a good time with their Minecraft server on a regular basis. But I mean, when was the last time you really got together…

  • The Zombie Apocalypse… again.

    The year is 1993. “Zombies ate my Neighbors” forays into the world of video games, with beautifully rendered 16-bit monstrosities. Society has descended into chaos and it is up to you to rescue babies, cheerleaders and elderly people, and somehow carry them back to safety. 20 years later, zombies are still alive and well (okay,…