Tag: Baldur’s Gate

  • What We’re Playing This Week – May Flowers Edition

    What We’re Playing This Week – May Flowers Edition

    Top Health Benefits of Cannabis You Need to Know Research has shown that cannabis can be helpful in treating a variety of conditions, from pain to epilepsy to opioid addiction according to various sources. It has also been noted the plant can be great for improving your lifestyle. THC Tetrahydrocannabinol, or THC, is the primary active substance in…

    Top Health Benefits of Cannabis You Need to Know Research has shown that cannabis can be helpful in treating a variety of conditions, from pain to epilepsy to opioid addiction according to various sources. It has also been noted the plant can be great for improving your lifestyle. THC Tetrahydrocannabinol, or THC, is the primary active substance in…

  • The Thrill of Beating an Impossible Battle

    What is it about an impossible battle or insane boss fight that thrills us? It’s almost masochistic in a way. We fight, we lose. We get up, stretch, grab a Coke and try again. And die. Then we die some more. We start foaming at the mouth, raving and cursing at a computer program for…

    What is it about an impossible battle or insane boss fight that thrills us? It’s almost masochistic in a way. We fight, we lose. We get up, stretch, grab a Coke and try again. And die. Then we die some more. We start foaming at the mouth, raving and cursing at a computer program for…

  • Hall of Fame Review – Baldur’s Gate (1998)

    Hall of Fame Review – Baldur’s Gate (1998)

    by Benjamin Fitzgerald   Developer: BioWare Publisher: Interplay Release Date: December 21, 1998 Genre: Fantasy, role-playing Mode: Single-player, multi-player Rating: T for Teen   Ah, Baldur’s Gate. Ugh, Baldur’s Gate. I don’t know if I’ve ever played a game that’s so simultaneously rewarding yet antagonizing. I’ve plugged around 100 hours into this game, and as…

    by Benjamin Fitzgerald   Developer: BioWare Publisher: Interplay Release Date: December 21, 1998 Genre: Fantasy, role-playing Mode: Single-player, multi-player Rating: T for Teen   Ah, Baldur’s Gate. Ugh, Baldur’s Gate. I don’t know if I’ve ever played a game that’s so simultaneously rewarding yet antagonizing. I’ve plugged around 100 hours into this game, and as…

  • Journey to the Frozen Tundra of Icewind Dale

    Journey to the Frozen Tundra of Icewind Dale

    by Benjamin Fitzgerald   An elven sorceress, a half-orc priest, a roguish dwarf, a half-elf bard and two warrior women walk into a bar. It’s not a joke – it’s the opening of Icewind Dale! BioWare developed the Infinity Engine between 1997 and 1998, and it was employed for the first time in Baldur’s Gate.…

    by Benjamin Fitzgerald   An elven sorceress, a half-orc priest, a roguish dwarf, a half-elf bard and two warrior women walk into a bar. It’s not a joke – it’s the opening of Icewind Dale! BioWare developed the Infinity Engine between 1997 and 1998, and it was employed for the first time in Baldur’s Gate.…

  • The Enduring Impact of the Infinity Engine

    The Enduring Impact of the Infinity Engine

    By Benjamin Fitzgerald Stop for a moment. Breathe it in. Imagine the possibilities. Revel in it. BioWare developed the Infinity Engine for a planned real-time strategy game that never came to fruition. Instead, they re-tooled the engine for isometric role-playing games and released Baldur’s Gate in 1998. Only five games were made with the Infinity…

    By Benjamin Fitzgerald Stop for a moment. Breathe it in. Imagine the possibilities. Revel in it. BioWare developed the Infinity Engine for a planned real-time strategy game that never came to fruition. Instead, they re-tooled the engine for isometric role-playing games and released Baldur’s Gate in 1998. Only five games were made with the Infinity…

  • 1998: The Greatest Year in Gaming History

    1998: The Greatest Year in Gaming History

    By Marshall Garvey Being an unabashed history geek, one of my most distinct (re: pathetic) habits is to chronicle the most superlative years of a given field. It’s a habit some might find downright anal and, perhaps, kind of pointless. After all, many believe history is better learned by de-emphasizing year and date memorization. But…

    By Marshall Garvey Being an unabashed history geek, one of my most distinct (re: pathetic) habits is to chronicle the most superlative years of a given field. It’s a habit some might find downright anal and, perhaps, kind of pointless. After all, many believe history is better learned by de-emphasizing year and date memorization. But…