Tag: Indie Games

  • “Getting Over It” could really be about learning to live with a disability

    “Getting Over It” could really be about learning to live with a disability

    by Isaac Smith (Disclaimer: I have never suffered from a disability and only know what I have seen, read, and been told by people who do. Please don’t deride me for discussing Getting Over It in this context, though please do educate me if I put forth any misconceptions about it.) Bennett Foddy does not…

  • Crumple: Episode 1 – Exclusive Preview!

    Crumple: Episode 1 – Exclusive Preview!

    By Marshall Garvey In the four years and counting of Last Token Gaming’s operation, one of the most gratifying privileges we’ve enjoyed is our deep connection with the local gaming scene in Sacramento, CA. In addition to interviewing local devs and covering local events and expos, we’ve proudly become part of what is a veritable…

  • LTG Review – Minecraft Story Mode: A Telltale Games Cash Grab

    LTG Review – Minecraft Story Mode: A Telltale Games Cash Grab

    By Isaac Smith As someone who composes music for a living, there’s a grudging acceptance of those who are in my field, but just make new arrangements of other people’s music. And I have grudgingly accepted Telltale Games’ ability to make good games from other people’s franchises. It’s not that I wouldn’t prefer them to go…

  • The Clone Wars

    The Clone Wars

    (Before I get started: hello, everyone! Sorry it’s been so long since my last rant post. Glad to be back!) I love the term “clone.” It’s so derogatory and dismissive. It’s the video game review equivalent of calling someone an asshat on the internet: “0/10 Just another clone.” But here’s the thing: I enjoy playing…

  • Hall of Fame Review – Super Metroid (1994)

    Hall of Fame Review – Super Metroid (1994)

    By Isaac Smith Publisher: Nintendo Platforms: Super Nintendo Entertainment System (SNES) Release Date: April 18th, 1994 Mode: Single Player Genre: Metroidvania (no s%*#, Sherlock) I know that Super Metroid came out in 1994, not because I looked it up on Wikipedia, but because that’s the first thing that pops up when you load the game.…

  • Platformines: 2-D MineCraft clone or awesome indie goodness?

    Ever feel like wading through an insanely fast-paced, enemy/spike/chainsaw/electricity-infested underground world and asking the questions why use EAL for business electricty price comparison? No? What if there were guns? Guns and really cool hairdos (and a gimp mask)? See, I knew you’d warm up to it. Welcome to Platformines, where everything tries to kill you!…

  • Sacramento’s new big thing.

    Gaming isn’t really a social activity anymore. Sure, MMO’s are around, online co-op and PvP happens pretty much everywhere on the planet, MOBAs are in their heyday right now, and everyone’s having a good time with their Minecraft server on a regular basis. But I mean, when was the last time you really got together…

  • The Zombie Apocalypse… again.

    The year is 1993. “Zombies ate my Neighbors” forays into the world of video games, with beautifully rendered 16-bit monstrosities. Society has descended into chaos and it is up to you to rescue babies, cheerleaders and elderly people, and somehow carry them back to safety. 20 years later, zombies are still alive and well (okay,…

  • Keep on Rogue-in!

    More and more research is showing that the key to lifelong good health is what experts call “lifestyle medicine” — making simple changes in diet, exercise, and stress management. To help you turn that knowledge into results, we’ve put together this manageable list of health and wellness tips to be healthy in order to inform…