Tag: Infinity Engine

  • Hall of Fame Review – Icewind Dale II (2002)

    Hall of Fame Review – Icewind Dale II (2002)

    by Benjamin Fitzgerald Developer: Black Isle Publisher: Interplay Release Date: August 27, 2002 Genre: Role-playing Mode: Single-player, multi-player Rating: T for Teen Icewind Dale II – The Story Begins Twenty years have passed since the intrepid adventurers from Hrothgar’s fated mission to Kuldahar ended the proxy war waged by infernal forces and defeated the demons…

    by Benjamin Fitzgerald Developer: Black Isle Publisher: Interplay Release Date: August 27, 2002 Genre: Role-playing Mode: Single-player, multi-player Rating: T for Teen Icewind Dale II – The Story Begins Twenty years have passed since the intrepid adventurers from Hrothgar’s fated mission to Kuldahar ended the proxy war waged by infernal forces and defeated the demons…

  • Hall of Fame Review – Planescape: Torment (1999)

    Hall of Fame Review – Planescape: Torment (1999)

    by Benjamin Fitzgerald   Developer: Black Isle Publisher: Interplay Release Date: December 12, 1999 Genre: Role-playing Mode: Single-player Rating: T for Teen   ***Before I begin, I would like to send a huge wave of praise to the amazing artists whose representations I have used in this review. They really helped bring a lot of…

    by Benjamin Fitzgerald   Developer: Black Isle Publisher: Interplay Release Date: December 12, 1999 Genre: Role-playing Mode: Single-player Rating: T for Teen   ***Before I begin, I would like to send a huge wave of praise to the amazing artists whose representations I have used in this review. They really helped bring a lot of…

  • The Enduring Impact of the Infinity Engine

    The Enduring Impact of the Infinity Engine

    By Benjamin Fitzgerald Stop for a moment. Breathe it in. Imagine the possibilities. Revel in it. BioWare developed the Infinity Engine for a planned real-time strategy game that never came to fruition. Instead, they re-tooled the engine for isometric role-playing games and released Baldur’s Gate in 1998. Only five games were made with the Infinity…

    By Benjamin Fitzgerald Stop for a moment. Breathe it in. Imagine the possibilities. Revel in it. BioWare developed the Infinity Engine for a planned real-time strategy game that never came to fruition. Instead, they re-tooled the engine for isometric role-playing games and released Baldur’s Gate in 1998. Only five games were made with the Infinity…