Tag: N64
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WWPTW – Hello Christmas Chaos Edition
By the Last Token Gaming Staff Marshall Garvey – Doom (2016 reboot, PS4) Oh how good it feels to be gaming again! I had a magnificent 28th birthday, and was gifted two games for PS4: Until Dawn and the 2016 reboot of Doom. I’ll be doing a video review of UD, but due to…
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Backlog Review: Donkey Kong Country 3: Dixie Kong’s Double Trouble
By Jake Rushing Developer: RARE Publisher: Nintendo Release Date: November 1st, 1996 Platform: Super Nintendo, Game Boy Advance, Wii, Wii U Rated: E for Everyone After Nintendo 64 was released to the store shelves, Rare had already finished the third installment of the Donkey Kong Country series, and the game got released over 4 months…
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Super Smash Bros (Wii U.) – Mewtwo Impressions
For fighting games, I usually prefer speed over strength as the focus of my characters. It’s all about the fast, frenetic movement of pinpointing your shots and timing them perfectly. Sure it sacrifices power, but with speed a character can whittle away at the opponent until they’re weak. Once the opponent is weak and vulnerable,…
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Foreign Favorites: Volume 2
By Michael Mygind This is another look at some games that we never saw a release for on our side of the world. This time around, I’ll be focusing on three action games on the Super Famicom, N64 and Sony PlayStation. Sengoku Densyo (1993, Data East, Super Famicom) Sengoku Densyo is the home port of…
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Nostalgia Review and Reflection: “Star Wars: Shadows of the Empire” (1996)
By Marshall Garvey It’s a great time to be a “Star Wars” fan these days. OK…anytime is a great time to be a fan of arguably the best sci-fi franchise to grace the earth. But with concrete details of Episode VII (filming as we speak) emerging, the period until its Christmas release in 2015…
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Hall of Fame Review – Conker’s Bad Fur Day (2001)
By Marshall Garvey Developer: Rareware Publisher: Rareware Release date: March 5, 2001 Platform: Nintendo 64 Rated: M for Mature Genre: Action, platforming Format: Single and multiplayer After its founding in 1985, the British game developer Rareware quickly made its name as a partner to Nintendo. Over the next few years, the company would produce over…
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Childhood Gaming Traumas: The ReDeads from “The Legend of Zelda: Ocarina of Time”
By Marshall Garvey Being born in 1989, I wasn’t introduced to the Zelda franchise until the blockbuster release of Ocarina of Time in 1998. Even when it came out, I had no personal interest in playing it, and only did so upon the insistence of my uncle Tim. With an N64 for Christmas that year…