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  • ping up with all of the news of the gaming world can be an overwhelming task, even for those of us who busy ourselves with writing about it on a regular basis. We at Last Token Gaming share links of interest from time to time on our Facebook and Twitter pages, as well as write…


  • Jake Rushing and Marshall Garvey Last week, Marshall Garvey and Jake Rushing had the privilege of being joined by Three Flip Studios’ Rob Howland, Anthony Prusakowski and Brandon Jones. The developers of the upcoming shooter Armed and Gelatinous, Jake met them at this year’s Game Developers Conference in San Francisco. They sat down with us…


  • Marshall Garvey, Jake Rushing and Isaac Smith   A week ago, on Saturday, April 11th, some of the most talented local game devs and many gaming enthusiasts met up at the Sacramento Indie Arcade Gaming Expo. Hosted at the Colonial Cafe on Stockton Blvd., it primarily served as a space for devs to share their…


  • fighting games, I usually prefer speed over strength as the focus of my characters. It’s all about the fast, frenetic movement of pinpointing your shots and timing them perfectly. Sure it sacrifices power, but with speed a character can whittle away at the opponent until they’re weak. Once the opponent is weak and vulnerable, it’s…


  • Sean Willis and Marshall Garvey In our first ever Hall of Fame Bonus video, Sean Willis and Marshall Garvey explore and discuss 1998’s Banjo-Kazooie, recorded as a companion to Marshall’s written Hall of Fame Review. Enjoy