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Michael Ros and Kazuo Koyama Let’s end this
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Terry Randolph – No Man’s Sky (Playstation 4), Assassin’s Creed Syndicate (Xbox One) Well, after this upcoming weekend I’ll have been on stage for the first time in a long, long time. What a journey it has been! I have definitely learned that this is something I want to continue doing so, and hopefully can…
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lier this year, we had the privilege of interviewing Gabriel Gutierrez of Nascent Games. Among the many things we discussed, one of the most important was his indie game Crumple, which has been in development for several years. A couple weeks ago, Gabe messaged us to confirm that the game will be fully released sometime this fall!…
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>*No Man’s Sky is a game that I don’t think can be genuinely reviewed, but discussed via as an impression. That’s because the game can be a completely different experience between players that giving a “concrete” viewpoint (i.e. review) won’t due the game justice. Hence this being an impressions piece, and not a review Release…
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sp; No Man’s Sky came out amid an uproar of hype that felt truly astounding. The developers were open-minded, earnest, and proud of their product (not just its revenue). They kept a dialogue going with NMS’ potential players during the development process, and took criticism seriously. The game itself looked gorgeous: beautiful beyond compare, with…